Thursday 14 January 2016

4C Progress: 14th Jan

Update time! Development is going a little slower than I'd like but overall I'm still making decent progress. 4C now has three types of enemy and the AI has been vastly improved. The game also has a "wave based system" now as well. While at the moment it's just used as a break between levels (it increments a wave counter that effects the enemies health among other things) it'll soon have an upgrade system built in too allowing the player to upgrade a variety of stats, between levels. Still deciding on whether the player can actively use powerups or will just gain them occasionally during levels. The player will definitely be able to upgrade the strength of them to ridiculous proportions though. I love mad abilities. Other than that, my main goal next week is adding some proper graphics (still gonna be pretty simple but much nicer to look at) and a few sound effects.


Wow, that rectangle...

Otherwise all is well!

-Beau

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